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Matters of Experience
Matters of Experience is a podcast about the creativity, innovation, and psychology driving designed experiences and encounters. Each week Abby and Brenda dig into the who, how, so what and why of exhibitions, branded experiences, events, spectaculars, and all the crazy things designers and creatives are putting out there for people who just can’t get enough.

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Textiles and Technology with Nicole Yi Messier

Textiles and Technology with Nicole Yi Messier

April 17, 2024
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What do textiles and technology have in common? Independently, each medium can be used as a form of artistic expression. Together, they can combine to tell stories that blur the boundaries between the digital and the physical. Nicole Yi Messier is a multidisciplinary artist who loves to create experiences that push the envelope in terms of how we interact with them and how they respond to us. If you’re craft-curious or just looking to learn about the possibilities of blending materials and technologies, this is an episode you won’t want to miss.
Nicole Yi Messier is a creative technologist, designer, and artist. She is a co-founder of Craftwork, a multidisciplinary design and art studio exploring the nature of textiles and technology through storytelling, installations, and research. With an unconventional creative technology practice that spans commercial and cultural sectors, Messier is a creative with a passion for constructing beautifully orchestrated objects and designs at the core of her experiences. She has worked in the interactive experiential space helping create large-scale, multi-year installations for both commercial and cultural clients. Her work has been shown and exhibited internationally. Messier also teaches at Parsons School of Design and co-organizes electronic textile camp.

Abby: Welcome to Matters of Experience, produced by Lorem Ipsum, an experience design company headquartered in New York City. Our podcast explores the creativity, innovation and psychology driving immersive experiences. If you’re new, hello and welcome and to our regular listeners, thank you for tuning in and supporting our conversation. My name is Abigail Honor.

 

Brenda: Hello, everyone. This is Brenda Cowan.

 

Abby: So today we’re chatting with someone who works at the intersection of technology, craft and textiles to create experiences that truly push the envelope in terms of the way we interact with them and the way they respond to us. And someone who, as you learn more from, opens up a whole world of possibility in your brain you never knew existed, speaking from experience after visiting her studio, which is why I am so happy to welcome Nicole Yi Messier to our show. Nicole. Hello.

 

Nicole: Hi! I’m so excited to be here.

 

Abby: Nicole, you’re an interdisciplinary artist and creative technologist with a focus on storytelling and community. You co-founded Craftwork Collective, teach at Parsons and exhibit your work globally. So, we really have a lot to cover on this show. I’d like to first focus on how you got into this combo of technology and art. Technology and textiles is not an obvious pairing. So, how did you come to this particular intersection?

 

Nicole: Yeah, so my background and my first degree was actually in aerospace mechanical engineering and then I went on and worked at a consulting firm, and I really did not like it. While I was working in the consulting firm, I was taking art classes at night and decided to go back to school, get my MFA in design and technology. And that’s where I took a class called Computational Craft, where we’re really exploring conductive fabrics, thermochromic inks and things of that nature, and just got excited about kind of the magic that these materials bring to engineering and interactive things.

 

Brenda: What is it, I have to ask, what is it about aerospace engineering that sort of hooked you in the first place? What was it that, you know, sparked you to try it out?

 

Nicole: I was good at math and science in high school, and so I feel like everyone was like, you should do engineering. But I also really like to make, so I think that was the biggest thing actually, for me in engineering school that was lacking was like the making, the hands-on part. A lot of it was theory.

 

Brenda: Well, speaking of making, you once described the loom as being the first computer. We would love to hear more about what you mean by that, and how you see the history of technology and making and craft.

 

Nicole: We think of textiles as kind of an ancient technology. It’s a very mechanical system. They’re like the first computer, the first, like, drafting patterns and things of that nature, and so when we think about technology at craft work, we’re really trying to marry the two. It’s not just about what is modern technology, but let’s go to the past, use craft, and bring it into the digital technologies that we’re using today.

 

Abby: So how does all this fit with storytelling? You know, I understand both textiles and technology have been used to tell stories, textile art is one of the oldest forms of art and been used to tell stories through like human and animal figures, landscapes or, for example, the Bayeux Tapestry in England, which were all taught about, you know, from the Norman Conquest of England in 1066. It’s this huge thing that wraps all the way around, around the room. It’s amazing.

 

Textiles have been used to express cultural narratives, political affiliation. I’m thinking about banners, or there’s the AIDS quilts, and there’s also been multiple textile reactions to 911. I’m not even going into all of the ideas of blindfolds, gags, masks, corsets, foot bindings which tell a more violent story. But for you, Nicole, how does bringing the textiles and technology together sort of enhance, widen, deepen, I guess, the storytelling possibilities?

 

Nicole: Part of our work at Craftwork is we’re always thinking about how to kind of reimagine how textiles have always told stories across time and space. And so, we’re making oftentimes modern precedents of things that have already been made.

 

So, for example, we have a project called Ancient Futures where you could walk up to this textile that is woven with fiber optics, and you could tell it a secret or a story, and it would reflect back in light. And the, like, inspiration for this is how textiles have always held secrets, for example, people used to, knit secrets or messages into mittens during World War II.

 

For us, textiles is really kind of like a soft medium. So much of technology or interactive things today happen on a screen, and textiles help us bring something that’s a bit warmer and softer into these spaces.

 

Brenda: Is it possible for you to even separate the two? So, specifically, is there something about technology and just technology in and of itself that really excites you right now and then is there something about textiles and only textiles that’s exciting you right now?

 

Nicole: For me, I’m very unexcited about modern technologies right now. I think we’re seeing a lot of things on repeat, a lot of the same ideas, and it seems quite cyclical. And then whenever I’m doing something that’s textile based, I’m excited about it because it’s hands on, it’s usually something new that I’m learning. And then marrying the two is super exciting because we’re often creating novel materials, so like blending materials that aren’t found within the same space and really having to think about how these two different worlds can live together.

 

Abby: Do you think it’s because, you mentioned hard or plastic or digital or technology and how sort of that feels very rough or hard and then when you think about textiles, they feel softer. Do you think as people, as human beings, we like a bit of softness in our life.

 

Because I know when I was in your studio, I wanted to touch things. You had a beautiful merino wool hanging that may end up as a rug, and it was just the type of thing that you, it was soft and padded and squishy, and it was so, so nice. I wanted to walk on it. And so, textiles provide this emotional connection that isn’t in technology. I don’t feel the same—I get excited about technology—but I don’t want to touch it and squish it and being, surrounded by it. So, is there something about human nature that you think craves softness?

 

Nicole: I think people love texture and they love to touch things. And so, I think also when we think about textiles, it reminds us of home sometimes. There’s like less of a barrier to get through, so just thinking like instead of having a touch screen, what if that screen was soft or had some type of texture to it, I think it would be easier for people to engage with it.

 

Brenda: This is reminding me of, there’s an artist in the UK named Ellen Sampson, and she’s done a lot of research with touch and with clothing, and she talks a lot about how in her thinking, the desire to touch and to feel items of clothing specifically, has to do with the idea that our DNA is threaded within it, and the memories of people held within clothing is much like the DNA that we impart within clothing. It’s really, it’s, it’s fascinating stuff.

 

What do you think about that? Do you think about people wearing textiles as you’re making them? Do you think about that kind of human interrelationship and the idea that somebody’s body is really mingling with the work that you create?

 

Nicole: Yeah, sometimes with e-textiles, a lot of times you think about wearables and what it means to have something that’s interactive and soft on your body. I think for me and for us at Craftwork, we’re more excited about thinking about textiles as like an actual building block. And I think for a lot of people, the first thing when you think about textiles, you think about clothes, but actually, like you look around the room right now, how much textiles are around us? There’s textile on this mic, there’s textiles on the wall, and then just like making textile at an industrial scale to really be immersive in environments and in spaces.

 

Abby: One of the things, actually, you mentioned Ancient Futures, and I was in there and I saw a prototype. One of the things that I loved about it is this idea of being able to share a story and have the digital side create a color that represents that emotion of the story. So, if it was a happy story, it would be one color, neutral story, another, and then something maybe negative, not that I’d ever tell a negative story.

 

Brenda: Never.

 

Abby: That would be a be a third color. Can you talk a little bit about the genesis of this idea and what you’re hoping to achieve?

 

Nicole: Yeah. Craft has been such a space for community historically. And so, for us, we constantly think about that with our interactive pieces. And so, where there’s an ambient feeling to the textile, where there’s a light that’s changing, and the idea is that that light will be constantly changing and evolving with all the messages that are shared with it and in particular space, and the idea is that we could capture the overall feeling and the mood of a community. And then as this piece travels from location to location, we could capture many different communities through their stories and reflect that through something that’s not exactly just text or audio, but through something that’s more about creating a feeling within a location.

 

Brenda: Amazing,and a feeling that is a shared feeling. A feeling that is sort of like of many instead of just one. That’s lovely.

 

Abby: Yeah. Isn’t that absolutely incredible?

 

Brenda: Yeah.

 

Nicole: I think also like sometimes it can feel like in big cities you might be disconnected, but that as you see the stories that are collected, there tends to be like moods throughout the day and that there’s actually a connection between people, even within spaces.

 

Brenda: Nicole, I’m wondering, are there other projects in addition to Ancient Futures that sort of combines spoken word with technology, with textile and emotions? And are there other works that you can sort of share with us right now?

 

Nicole: Less about the spoken word, but we, we have another project in the studio that we’re very excited about where we’re exploring RFID systems as a mode of interaction. RFID systems are pervasive. We use them every day to like, swipe into buildings, but the magic of them is actually they both have antennas on them, and one powers the other, and you don’t actually have to touch them. You can make them hover against each other, and there’s actually like electricity moving through them. And so, we’ve thought about how do we put this system on our body and have people interact either with spaces or with each other through like simple hovering gestures? It’ll be like a little bit playful, a little bit awkward, but exploring like different modes of intimate interactions. So we’re really excited about that, and we’re excited about it because it’s also using like a low fi tech that’s very accessible, very easy to come by.

 

Brenda: Amazing. Where do these ideas come from?

 

Abby: Are you solving a problem first? And you’re like, I’m sick of RFIDs, and the way they’re so like this. Or are you just like musing in the shower or like, like, oh, maybe and so, yeah, where’s your inspiration coming from?

 

Nicole: I think a lot of the inspiration is through making. So, for the RFID tag thing, I had to one time make an RFID experience. The ones that we’ve all seen at museums and my RFID tags were on backorder. And so I was just like Google how I make an RFID tag and there’s just like this whole world of people making fun, quirky things with RFID tags. You can take copper tape, make an antenna, put a light bulb on it, and you don’t even need a battery to power it, you Just hover that over an RFID reader and it lights something up. And it’s those moments that feel, they feel magical.

 

Abby: I was going to say, do you know what makes it hard, though, when you think about pitching what you do to a client, must be difficult. What are some of the issues or some of the hurdles when you’re trying to explain to clients what you do and the different materiality, like, how are you solving this issue and what are some of the misconceptions people might have?

 

Nicole: I think some of the misconceptions are, technology and textiles, you do wearables. And we do do wearables. We can do wearables, but we do so much more than that. And then in terms of pitching, it’s really hard to capture textiles via photo, and then it’s really hard to capture textiles that are doing things computationally.

 

So, the best thing that we have found is to bring people to our space and then sometimes—we have a big materials library that we’ve organized, and we use that as a big tool when we’re talking to people. And if we go to someone oftentimes, we’ll bring like 1 or 2 of those cases that are full of swatches just to show the materiality, allow people to touch things and experience what a computational textile could be.

 

Brenda: Let’s talk about process. First, though, I want to ask you a question regarding as you are shaping a work and going through the process and you’re thinking about the story, do you like incorporate the audience or the end user at any point throughout the process, or is it something where you know you’ll work up to a certain point and then you’ll bring in that end user or the visitor or whatever the case might be. What does that process look like?

 

Nicole: Much of our making process is prototyping. A lot of the pieces we have out in the world, we call them prototypes. And so, we are constantly having an iterative process where we’re allowing the space, the pieces to live within a space and people to interact with it. And then going back to the drawing board and seeing how what we can change to make it a better experience. Better experience, meaning a lot of things. Maybe it’s sometimes messaging, sometimes it’s the interaction, sometimes it’s the design of it, like how it looks and feels.

 

Abby: Oh, that’s so interesting.

 

Brenda: We would love to know what your thoughts are regarding AI and what kind of technologies you might be using.

 

Nicole: We have been exploring AI. We’ve had a few projects where we’re thinking about AI as a collaborator. And also, have just explored how AI makes textiles, and it can’t. It’s so bad. You ask it to make a knitted structure and it cannot. And we’ve also tried to use it, like the great thing about it is it could be a rendering tool, right, for RFIPs and pitches—it is a bad rendering tool for textiles. It’s so bad we went all the way the other way and we’re having a storyboard artist help us make pencil renderings.

 

Brenda: There we go. This is where I get to interject some kind of romantic comment about the human hand.

 

What are you really passionate about right now, if you could pick one thing?

 

Nicole: I feel like Craftwork is, our studio is, my passion project right now. There’s not a lot of people really doing experiential design where they’re putting material research at the core of the things they do, and I think that in order to make more interesting, interactive pieces, we really need to have material research, material exploration, be a part of the design process, and for us, that is what excites us.

 

Abby: So, what’s the best way to work with you? Because you must be brought on sometimes at the very beginning, but sometimes probably towards the middle or even the fabrication stage, where they’re like, oh, how are we going to make this. Can you sort of talk to us about your process and then how you work in the larger project process?

 

Nicole: Much of our process follows, a similar path to a larger project in that we have an idea or concept and then we do design development. But I would say our design development is less based in like rendering and mockup worlds and actually prototyping and making it. I feel like a lot of the studios in experiential design were doing so much prototyping and then the like older I’ve gotten, the studios have moved away from it, and I think in order to make interesting work and really explore the possibilities of certain interactions and materials, you have to make things to figure it out. So, that’s a big part of our process. And then in terms of communicating that to a client, it’s like trying to find ways to document that constantly and capture that, and making that our 2D deliverable.

 

Abby: Yeah. That must be your biggest challenge in a way.

 

Brenda: Do you try to push to be a part of the earlier stages of the process?

 

Nicole: Yeah, ideally we’re part of concepting, so we can really flesh out the ideas together and build, build a creative trust because that’s, that’s a big hurdle. And we talked about this a bit. I think a lot of people are very excited about the new ideas, but then they want an example of it. It’s kind of like, well, we’re doing a new thing, so we don’t have an example and you kind of have to trust and it’s hard to build that trust. Yeah.

 

Brenda: It’s one of the things that we work with our students to try to really sort of teach them and enable them to be prepared for the, you know, inevitable question from a client, which is, day one, you’ve just met everybody: what’s it going to look like? And to fight against that, in, you know, a kind way, but to basically, for as long as humanly possible, not know what it is going to be, and it’s a tough, it’s a tough trick to teach a designer actually to, you know, not get visual for as long as possible and instead to really think about the story and the human factors and, you know, in the audience and so on and so forth, and it’s frustrating for, I know for a lot of the designers that I work with, it’s really frustrating to not know what it is.

 

What’s that process like for you? Do you get frustrated? You seem like you’re having too much fun to be a frustrated person.

 

Nicole: Do I get frustrated working with materials that don’t live within the same spaces? It’s so frustrating. But, as someone who’s done coding and hardware engineering, I feel like the biggest thing, and doing creative technology, so doing things that people don’t, haven’t done before is I have like a high amount of patience when things are broken. and I have this like, I can’t let it stay broken. So, I just keep going at it.

 

Brenda: It sounds like broken to you is an opportunity.

 

Nicole: Yes.

 

Abby: So, I would like, I’d like to ask you a question. What would you tell ten-year-old Nicole, if you could talk to her now, and here she is, ten-year-old Nicole, what would you say?

 

Nicole: I don’t know, I say this to my husband a lot, I say we’re living the dream, because New York can be hard and being a creative in New York can be hard. And I’m like you always have to remind yourself that, you know, in—to ten-year-old Nicole, in 25 years you’ll be living a dream.

 

Brenda: What’s coming up next? Can you talk about what, what we can expect from you in the near future?

 

Nicole:  Yes. Craftwork is part of NEW INC. NEW INC is the design incubator at the New Museum. They work with artists, they work with studios, they work with a wide range of creative practitioners in helping them make their work more sustainably. So they’ll have a big festival called Demo Festival in June, and there will be a big, group exhibition, talks, presentations, and that is a big, kind of thing we’re looking forward to where we will have a large scale version of Ancient Futures that is up, down in Financial District.

 

Abby: Oh, fantastic.

 

Nicole: Yeah.

 

Brenda: That’s excellent.

 

Abby: Doesn’t that sound amazing, outside, see how it weathers the, because that was my other question was like textiles. I think we chatted textiles, water, like, are you dealing with waterproofing? Have you worked in water before, when you’re thinking about different elements?

 

Nicole: Yeah, we’ve dealt with waterproofing. And I think also when people think about textile, they think about it as a fragile thing, and actually there are industrial scale textiles. So thinking about whether it goes inside or outside, there really, there’s lots of possibilities there, and there’s lots of ways to treat textiles so that that might be stiffer in some parts, looser in others, so it has that flexibility, but that there’s, there’s different scales of what a textile can be.

 

I think the biggest thing is just, thinking about textiles as a building block is is a big thing for us. And I think it would be great if designers and everyone thought about that more. We would have such a richer, richer architecture, richer spatial design if we folded textiles in in a way that we fold technology or hard materials into things.

 

Abby: And for me, it kind of feels like one of those, why aren’t we doing it already? You know, like, yeah, of course, it should be part of our training, the training of students.

 

Brenda: Is it expensive? If I were looking to create some fabric architecture for space and stuff, does that like, are the budgeting conversations on a really crazy level or how accessible financially is this kind of technology?

 

Nicole: I think there are different scales, right? We were just talking about, this was for an exhibition, they’re going to put up drywall. We were like, we could put up fabric scrims instead, and the difference is, not crazy different.

 

Brenda: Right, negligible.

 

Nicole: Yeah.

 

Brenda: That’s really good to know and that, because that’s like the first question that I know always comes in. And it sounds like, you know, it might be really expensive, but it’s really nice to know that it’s scalable.

 

Abby: And long lasting, right? There’s a misconception that material will just wither away and disappear. But it lasts just as long in some cases, right?

 

Nicole: Yeah. And also, if you think about the amount of, like, money that goes into technology, if we could just think of textiles as technology, the amount of money to build something that’s textile and interactive would not be more expensive than something that’s hardened technology.

 

Abby:  Just the plastics industry will be weeping. 

 

Nicole: Yeah.

 

Abby: Which wouldn’t be a bad thing right. Exactly. Nicole thank you so much for opening up this window on textiles and technology and sharing your vision and experiences with us today. I hope everybody enjoyed listening. It was absolutely incredible.

 

Brenda: Amazing.

 

Abby: And thanks to everyone who tuned in. If you like what you heard, subscribe for more episodes of Matters of Experience, wherever you listen to podcasts. Make sure to leave a rating and a review and share with a friend. See you next time!

 

Brenda: Thank you everyone. Thank you, Nicole.

 

Nicole: Thank you.

 

[Music]

 

Producer: Matters of Experience is produced by Lorem Ipsum Corp and recorded at Hangar Studios. Tune in next time for more fun discussions about experience design.

 

Show Notes

Nicole Yi Messier

Craftwork

Visit of the Bayeux Tapestry

Ancient Futures

ELLEN SAMPSON 

NEW INC

DEMO2024

Nicole Yi Messier is a creative technologist, designer, and artist. She is a co-founder of Craftwork, a multidisciplinary design and art studio exploring the nature of textiles and technology through storytelling, installations, and research. With an unconventional creative technology practice that spans commercial and cultural sectors, Messier is a creative with a passion for constructing beautifully orchestrated objects and designs at the core of her experiences. She has worked in the interactive experiential space helping create large-scale, multi-year installations for both commercial and cultural clients. Her work has been shown and exhibited internationally. Messier also teaches at Parsons School of Design and co-organizes electronic textile camp.

Abby: Welcome to Matters of Experience, produced by Lorem Ipsum, an experience design company headquartered in New York City. Our podcast explores the creativity, innovation and psychology driving immersive experiences. If you’re new, hello and welcome and to our regular listeners, thank you for tuning in and supporting our conversation. My name is Abigail Honor.

 

Brenda: Hello, everyone. This is Brenda Cowan.

 

Abby: So today we’re chatting with someone who works at the intersection of technology, craft and textiles to create experiences that truly push the envelope in terms of the way we interact with them and the way they respond to us. And someone who, as you learn more from, opens up a whole world of possibility in your brain you never knew existed, speaking from experience after visiting her studio, which is why I am so happy to welcome Nicole Yi Messier to our show. Nicole. Hello.

 

Nicole: Hi! I’m so excited to be here.

 

Abby: Nicole, you’re an interdisciplinary artist and creative technologist with a focus on storytelling and community. You co-founded Craftwork Collective, teach at Parsons and exhibit your work globally. So, we really have a lot to cover on this show. I’d like to first focus on how you got into this combo of technology and art. Technology and textiles is not an obvious pairing. So, how did you come to this particular intersection?

 

Nicole: Yeah, so my background and my first degree was actually in aerospace mechanical engineering and then I went on and worked at a consulting firm, and I really did not like it. While I was working in the consulting firm, I was taking art classes at night and decided to go back to school, get my MFA in design and technology. And that’s where I took a class called Computational Craft, where we’re really exploring conductive fabrics, thermochromic inks and things of that nature, and just got excited about kind of the magic that these materials bring to engineering and interactive things.

 

Brenda: What is it, I have to ask, what is it about aerospace engineering that sort of hooked you in the first place? What was it that, you know, sparked you to try it out?

 

Nicole: I was good at math and science in high school, and so I feel like everyone was like, you should do engineering. But I also really like to make, so I think that was the biggest thing actually, for me in engineering school that was lacking was like the making, the hands-on part. A lot of it was theory.

 

Brenda: Well, speaking of making, you once described the loom as being the first computer. We would love to hear more about what you mean by that, and how you see the history of technology and making and craft.

 

Nicole: We think of textiles as kind of an ancient technology. It’s a very mechanical system. They’re like the first computer, the first, like, drafting patterns and things of that nature, and so when we think about technology at craft work, we’re really trying to marry the two. It’s not just about what is modern technology, but let’s go to the past, use craft, and bring it into the digital technologies that we’re using today.

 

Abby: So how does all this fit with storytelling? You know, I understand both textiles and technology have been used to tell stories, textile art is one of the oldest forms of art and been used to tell stories through like human and animal figures, landscapes or, for example, the Bayeux Tapestry in England, which were all taught about, you know, from the Norman Conquest of England in 1066. It’s this huge thing that wraps all the way around, around the room. It’s amazing.

 

Textiles have been used to express cultural narratives, political affiliation. I’m thinking about banners, or there’s the AIDS quilts, and there’s also been multiple textile reactions to 911. I’m not even going into all of the ideas of blindfolds, gags, masks, corsets, foot bindings which tell a more violent story. But for you, Nicole, how does bringing the textiles and technology together sort of enhance, widen, deepen, I guess, the storytelling possibilities?

 

Nicole: Part of our work at Craftwork is we’re always thinking about how to kind of reimagine how textiles have always told stories across time and space. And so, we’re making oftentimes modern precedents of things that have already been made.

 

So, for example, we have a project called Ancient Futures where you could walk up to this textile that is woven with fiber optics, and you could tell it a secret or a story, and it would reflect back in light. And the, like, inspiration for this is how textiles have always held secrets, for example, people used to, knit secrets or messages into mittens during World War II.

 

For us, textiles is really kind of like a soft medium. So much of technology or interactive things today happen on a screen, and textiles help us bring something that’s a bit warmer and softer into these spaces.

 

Brenda: Is it possible for you to even separate the two? So, specifically, is there something about technology and just technology in and of itself that really excites you right now and then is there something about textiles and only textiles that’s exciting you right now?

 

Nicole: For me, I’m very unexcited about modern technologies right now. I think we’re seeing a lot of things on repeat, a lot of the same ideas, and it seems quite cyclical. And then whenever I’m doing something that’s textile based, I’m excited about it because it’s hands on, it’s usually something new that I’m learning. And then marrying the two is super exciting because we’re often creating novel materials, so like blending materials that aren’t found within the same space and really having to think about how these two different worlds can live together.

 

Abby: Do you think it’s because, you mentioned hard or plastic or digital or technology and how sort of that feels very rough or hard and then when you think about textiles, they feel softer. Do you think as people, as human beings, we like a bit of softness in our life.

 

Because I know when I was in your studio, I wanted to touch things. You had a beautiful merino wool hanging that may end up as a rug, and it was just the type of thing that you, it was soft and padded and squishy, and it was so, so nice. I wanted to walk on it. And so, textiles provide this emotional connection that isn’t in technology. I don’t feel the same—I get excited about technology—but I don’t want to touch it and squish it and being, surrounded by it. So, is there something about human nature that you think craves softness?

 

Nicole: I think people love texture and they love to touch things. And so, I think also when we think about textiles, it reminds us of home sometimes. There’s like less of a barrier to get through, so just thinking like instead of having a touch screen, what if that screen was soft or had some type of texture to it, I think it would be easier for people to engage with it.

 

Brenda: This is reminding me of, there’s an artist in the UK named Ellen Sampson, and she’s done a lot of research with touch and with clothing, and she talks a lot about how in her thinking, the desire to touch and to feel items of clothing specifically, has to do with the idea that our DNA is threaded within it, and the memories of people held within clothing is much like the DNA that we impart within clothing. It’s really, it’s, it’s fascinating stuff.

 

What do you think about that? Do you think about people wearing textiles as you’re making them? Do you think about that kind of human interrelationship and the idea that somebody’s body is really mingling with the work that you create?

 

Nicole: Yeah, sometimes with e-textiles, a lot of times you think about wearables and what it means to have something that’s interactive and soft on your body. I think for me and for us at Craftwork, we’re more excited about thinking about textiles as like an actual building block. And I think for a lot of people, the first thing when you think about textiles, you think about clothes, but actually, like you look around the room right now, how much textiles are around us? There’s textile on this mic, there’s textiles on the wall, and then just like making textile at an industrial scale to really be immersive in environments and in spaces.

 

Abby: One of the things, actually, you mentioned Ancient Futures, and I was in there and I saw a prototype. One of the things that I loved about it is this idea of being able to share a story and have the digital side create a color that represents that emotion of the story. So, if it was a happy story, it would be one color, neutral story, another, and then something maybe negative, not that I’d ever tell a negative story.

 

Brenda: Never.

 

Abby: That would be a be a third color. Can you talk a little bit about the genesis of this idea and what you’re hoping to achieve?

 

Nicole: Yeah. Craft has been such a space for community historically. And so, for us, we constantly think about that with our interactive pieces. And so, where there’s an ambient feeling to the textile, where there’s a light that’s changing, and the idea is that that light will be constantly changing and evolving with all the messages that are shared with it and in particular space, and the idea is that we could capture the overall feeling and the mood of a community. And then as this piece travels from location to location, we could capture many different communities through their stories and reflect that through something that’s not exactly just text or audio, but through something that’s more about creating a feeling within a location.

 

Brenda: Amazing,and a feeling that is a shared feeling. A feeling that is sort of like of many instead of just one. That’s lovely.

 

Abby: Yeah. Isn’t that absolutely incredible?

 

Brenda: Yeah.

 

Nicole: I think also like sometimes it can feel like in big cities you might be disconnected, but that as you see the stories that are collected, there tends to be like moods throughout the day and that there’s actually a connection between people, even within spaces.

 

Brenda: Nicole, I’m wondering, are there other projects in addition to Ancient Futures that sort of combines spoken word with technology, with textile and emotions? And are there other works that you can sort of share with us right now?

 

Nicole: Less about the spoken word, but we, we have another project in the studio that we’re very excited about where we’re exploring RFID systems as a mode of interaction. RFID systems are pervasive. We use them every day to like, swipe into buildings, but the magic of them is actually they both have antennas on them, and one powers the other, and you don’t actually have to touch them. You can make them hover against each other, and there’s actually like electricity moving through them. And so, we’ve thought about how do we put this system on our body and have people interact either with spaces or with each other through like simple hovering gestures? It’ll be like a little bit playful, a little bit awkward, but exploring like different modes of intimate interactions. So we’re really excited about that, and we’re excited about it because it’s also using like a low fi tech that’s very accessible, very easy to come by.

 

Brenda: Amazing. Where do these ideas come from?

 

Abby: Are you solving a problem first? And you’re like, I’m sick of RFIDs, and the way they’re so like this. Or are you just like musing in the shower or like, like, oh, maybe and so, yeah, where’s your inspiration coming from?

 

Nicole: I think a lot of the inspiration is through making. So, for the RFID tag thing, I had to one time make an RFID experience. The ones that we’ve all seen at museums and my RFID tags were on backorder. And so I was just like Google how I make an RFID tag and there’s just like this whole world of people making fun, quirky things with RFID tags. You can take copper tape, make an antenna, put a light bulb on it, and you don’t even need a battery to power it, you Just hover that over an RFID reader and it lights something up. And it’s those moments that feel, they feel magical.

 

Abby: I was going to say, do you know what makes it hard, though, when you think about pitching what you do to a client, must be difficult. What are some of the issues or some of the hurdles when you’re trying to explain to clients what you do and the different materiality, like, how are you solving this issue and what are some of the misconceptions people might have?

 

Nicole: I think some of the misconceptions are, technology and textiles, you do wearables. And we do do wearables. We can do wearables, but we do so much more than that. And then in terms of pitching, it’s really hard to capture textiles via photo, and then it’s really hard to capture textiles that are doing things computationally.

 

So, the best thing that we have found is to bring people to our space and then sometimes—we have a big materials library that we’ve organized, and we use that as a big tool when we’re talking to people. And if we go to someone oftentimes, we’ll bring like 1 or 2 of those cases that are full of swatches just to show the materiality, allow people to touch things and experience what a computational textile could be.

 

Brenda: Let’s talk about process. First, though, I want to ask you a question regarding as you are shaping a work and going through the process and you’re thinking about the story, do you like incorporate the audience or the end user at any point throughout the process, or is it something where you know you’ll work up to a certain point and then you’ll bring in that end user or the visitor or whatever the case might be. What does that process look like?

 

Nicole: Much of our making process is prototyping. A lot of the pieces we have out in the world, we call them prototypes. And so, we are constantly having an iterative process where we’re allowing the space, the pieces to live within a space and people to interact with it. And then going back to the drawing board and seeing how what we can change to make it a better experience. Better experience, meaning a lot of things. Maybe it’s sometimes messaging, sometimes it’s the interaction, sometimes it’s the design of it, like how it looks and feels.

 

Abby: Oh, that’s so interesting.

 

Brenda: We would love to know what your thoughts are regarding AI and what kind of technologies you might be using.

 

Nicole: We have been exploring AI. We’ve had a few projects where we’re thinking about AI as a collaborator. And also, have just explored how AI makes textiles, and it can’t. It’s so bad. You ask it to make a knitted structure and it cannot. And we’ve also tried to use it, like the great thing about it is it could be a rendering tool, right, for RFIPs and pitches—it is a bad rendering tool for textiles. It’s so bad we went all the way the other way and we’re having a storyboard artist help us make pencil renderings.

 

Brenda: There we go. This is where I get to interject some kind of romantic comment about the human hand.

 

What are you really passionate about right now, if you could pick one thing?

 

Nicole: I feel like Craftwork is, our studio is, my passion project right now. There’s not a lot of people really doing experiential design where they’re putting material research at the core of the things they do, and I think that in order to make more interesting, interactive pieces, we really need to have material research, material exploration, be a part of the design process, and for us, that is what excites us.

 

Abby: So, what’s the best way to work with you? Because you must be brought on sometimes at the very beginning, but sometimes probably towards the middle or even the fabrication stage, where they’re like, oh, how are we going to make this. Can you sort of talk to us about your process and then how you work in the larger project process?

 

Nicole: Much of our process follows, a similar path to a larger project in that we have an idea or concept and then we do design development. But I would say our design development is less based in like rendering and mockup worlds and actually prototyping and making it. I feel like a lot of the studios in experiential design were doing so much prototyping and then the like older I’ve gotten, the studios have moved away from it, and I think in order to make interesting work and really explore the possibilities of certain interactions and materials, you have to make things to figure it out. So, that’s a big part of our process. And then in terms of communicating that to a client, it’s like trying to find ways to document that constantly and capture that, and making that our 2D deliverable.

 

Abby: Yeah. That must be your biggest challenge in a way.

 

Brenda: Do you try to push to be a part of the earlier stages of the process?

 

Nicole: Yeah, ideally we’re part of concepting, so we can really flesh out the ideas together and build, build a creative trust because that’s, that’s a big hurdle. And we talked about this a bit. I think a lot of people are very excited about the new ideas, but then they want an example of it. It’s kind of like, well, we’re doing a new thing, so we don’t have an example and you kind of have to trust and it’s hard to build that trust. Yeah.

 

Brenda: It’s one of the things that we work with our students to try to really sort of teach them and enable them to be prepared for the, you know, inevitable question from a client, which is, day one, you’ve just met everybody: what’s it going to look like? And to fight against that, in, you know, a kind way, but to basically, for as long as humanly possible, not know what it is going to be, and it’s a tough, it’s a tough trick to teach a designer actually to, you know, not get visual for as long as possible and instead to really think about the story and the human factors and, you know, in the audience and so on and so forth, and it’s frustrating for, I know for a lot of the designers that I work with, it’s really frustrating to not know what it is.

 

What’s that process like for you? Do you get frustrated? You seem like you’re having too much fun to be a frustrated person.

 

Nicole: Do I get frustrated working with materials that don’t live within the same spaces? It’s so frustrating. But, as someone who’s done coding and hardware engineering, I feel like the biggest thing, and doing creative technology, so doing things that people don’t, haven’t done before is I have like a high amount of patience when things are broken. and I have this like, I can’t let it stay broken. So, I just keep going at it.

 

Brenda: It sounds like broken to you is an opportunity.

 

Nicole: Yes.

 

Abby: So, I would like, I’d like to ask you a question. What would you tell ten-year-old Nicole, if you could talk to her now, and here she is, ten-year-old Nicole, what would you say?

 

Nicole: I don’t know, I say this to my husband a lot, I say we’re living the dream, because New York can be hard and being a creative in New York can be hard. And I’m like you always have to remind yourself that, you know, in—to ten-year-old Nicole, in 25 years you’ll be living a dream.

 

Brenda: What’s coming up next? Can you talk about what, what we can expect from you in the near future?

 

Nicole:  Yes. Craftwork is part of NEW INC. NEW INC is the design incubator at the New Museum. They work with artists, they work with studios, they work with a wide range of creative practitioners in helping them make their work more sustainably. So they’ll have a big festival called Demo Festival in June, and there will be a big, group exhibition, talks, presentations, and that is a big, kind of thing we’re looking forward to where we will have a large scale version of Ancient Futures that is up, down in Financial District.

 

Abby: Oh, fantastic.

 

Nicole: Yeah.

 

Brenda: That’s excellent.

 

Abby: Doesn’t that sound amazing, outside, see how it weathers the, because that was my other question was like textiles. I think we chatted textiles, water, like, are you dealing with waterproofing? Have you worked in water before, when you’re thinking about different elements?

 

Nicole: Yeah, we’ve dealt with waterproofing. And I think also when people think about textile, they think about it as a fragile thing, and actually there are industrial scale textiles. So thinking about whether it goes inside or outside, there really, there’s lots of possibilities there, and there’s lots of ways to treat textiles so that that might be stiffer in some parts, looser in others, so it has that flexibility, but that there’s, there’s different scales of what a textile can be.

 

I think the biggest thing is just, thinking about textiles as a building block is is a big thing for us. And I think it would be great if designers and everyone thought about that more. We would have such a richer, richer architecture, richer spatial design if we folded textiles in in a way that we fold technology or hard materials into things.

 

Abby: And for me, it kind of feels like one of those, why aren’t we doing it already? You know, like, yeah, of course, it should be part of our training, the training of students.

 

Brenda: Is it expensive? If I were looking to create some fabric architecture for space and stuff, does that like, are the budgeting conversations on a really crazy level or how accessible financially is this kind of technology?

 

Nicole: I think there are different scales, right? We were just talking about, this was for an exhibition, they’re going to put up drywall. We were like, we could put up fabric scrims instead, and the difference is, not crazy different.

 

Brenda: Right, negligible.

 

Nicole: Yeah.

 

Brenda: That’s really good to know and that, because that’s like the first question that I know always comes in. And it sounds like, you know, it might be really expensive, but it’s really nice to know that it’s scalable.

 

Abby: And long lasting, right? There’s a misconception that material will just wither away and disappear. But it lasts just as long in some cases, right?

 

Nicole: Yeah. And also, if you think about the amount of, like, money that goes into technology, if we could just think of textiles as technology, the amount of money to build something that’s textile and interactive would not be more expensive than something that’s hardened technology.

 

Abby:  Just the plastics industry will be weeping. 

 

Nicole: Yeah.

 

Abby: Which wouldn’t be a bad thing right. Exactly. Nicole thank you so much for opening up this window on textiles and technology and sharing your vision and experiences with us today. I hope everybody enjoyed listening. It was absolutely incredible.

 

Brenda: Amazing.

 

Abby: And thanks to everyone who tuned in. If you like what you heard, subscribe for more episodes of Matters of Experience, wherever you listen to podcasts. Make sure to leave a rating and a review and share with a friend. See you next time!

 

Brenda: Thank you everyone. Thank you, Nicole.

 

Nicole: Thank you.

 

[Music]

 

Producer: Matters of Experience is produced by Lorem Ipsum Corp and recorded at Hangar Studios. Tune in next time for more fun discussions about experience design.

 

Show Notes

Nicole Yi Messier

Craftwork

Visit of the Bayeux Tapestry

Ancient Futures

ELLEN SAMPSON 

NEW INC

DEMO2024

Textiles and Technology with Nicole Yi Messier

Textiles and Technology with Nicole Yi Messier

April 17, 2024
Being Successful While Balancing it All with Trent Oliver

Being Successful While Balancing it All with Trent Oliver

April 3, 2024
Subscribe now on Apple Podcasts and Spotify
In this episode, discover the transformative power of mentorship, visitor-centered design, and innovative storytelling with Trent Oliver. From fostering diversity and inclusion to balancing work-life as a parent, Trent shares insights on shaping the future of interactive experiences. If you’re curious about the unique perspectives and challenges of a successful woman-owned business, this episode is for you.
Trent is the Principal + Managing Director of Blue Telescope, past president of the Themed Entertainment Association Eastern Board, and a Praxis Member. Her background in stage management led her to experience design, where she has pushed the boundaries of interactive experiences with clients like Kennedy Space Center, The Henry Ford Museum, and Illinois Institute of Technology. Trent seeks out projects that engage the human experience, embrace diversity, and push the boundaries of technology.

Abby: Welcome to Matters of Experience, a podcast produced by Lorem Ipsum, an experience design company headquartered in New York City. Our podcast explores the creativity, innovation and psychology driving designed experiences and encounters. Thanks for tuning in today and supporting our conversation. My name is Abigail Honor.

 

Brenda: Hello, this is Brenda Cowan.

 

Abby: So today we’re focusing on a woman who has done it all in our industry and finding out what some of her challenges were professionally and personally, as her career has gone from strength to strength. It is a pleasure to welcome Trent Oliver, the principal and managing director of Blue Telescope.

 

BT, as it’s fondly referred to, creates location-based, interactive experiences for museums, executive briefing centers, and brand experiences. Trent has a desire to blur the lines between reality and technology, in honor of the good, Well, Trent, a big welcome to the studio today.

 

Trent: Thank you. I’m glad to be here.

 

Brenda: Trent, I’m going to kick us off focusing on your incredible history of work in interactive experience design technology, entertainment, leadership. Abby and I would love to know what on earth attracted you to this industry in the first place, and as I was thinking about this question, I was thinking about how so many of us in this dynamic profession find ourselves here, having come from totally, seemingly unrelated backgrounds or just plain weird lines of work, right? Really weird. And the attraction in experience design to me anyway, is that everything seems to apply.

 

Trent: Yeah.

 

Brenda: And there seem to be no limits in either direction. So, I’m curious to know, is that your take also and what brought you here?

 

Trent: I was in theater. I was a stage manager. I moved up, I became an equity stage manager, and it occurred to me I could stage manage the best show ever, and it could still be terrible. I could be well run, yet terrible. And I found myself in commercials in LA. I found myself doing corporate theater here in New York, and I would interview here and there, I did videos, I did film, and I saw a little car go across the screen. And this is a very long time ago. This is pre-2000. And I was like, oh, how’d you do that. And I was like, that’s cool. I want to figure that out.

 

I got lucky. I started telling my clients back then when I was a producer, don’t call me unless you don’t know how to do it. If you don’t know how to do it, I’m interested. If you know how to do it, call somebody else. They can dance faster. I don’t want to dance faster. And I found myself owning a company, and we ended up doing interactive multimedia. And then wandered my way. I mean, I couldn’t have aimed for it.

 

Abby: You know what I was going to say? One of the things that really resonated with me is when Trent, you said that if you can’t do it, if a client can’t do it, you wanted them to call you. What do you think that is, that, not being scared to help people solve problems that you don’t have the answer to? What is it about that in you that motivates you?

 

Trent: I always found that when I wanted to learn something I’d go get a job doing it. Nothing makes you learn it faster than, oh dear God, I might get fired, you know, like, oh, if this doesn’t work, I’ve got a problem. But diving in and going to the best people you can find that do that and interviewing them, it’s phenomenal. They’re not worried about you. You’re not going to take their job and they’ll give you great advice. And I like learning. Learning’s great. If I weren’t learning, I would probably blow up my career and run away.

 

Abby: So just jumping back then into this idea that our industry is very multidisciplinary, not only for the people and where they’re coming from as they come into our industry, but sort of, the way that we need to have multiple people from lots of different disciplines sitting around the table to be able to do what we do really well. You need everybody there and I remember thinking as I was growing up, well, I’ve got a broad interest in lots of things. I like to do this, the painting, the video, the sound, the music. But thinking about my growth and how I ended up here, it helps to have mentors.

 

Trent: Yeah.

 

Abby: Did anyone ever mentor you along your road to success and how did it help you? At the time?

 

Trent: I would just go find people who were good at—like I didn’t know how to make a DVD. I called up a friend and said, let me take you to lunch and pick your brain. I joined, back when it existed, the Inc. Business Owners Council, because I was like, all right, I own a business. Do I know what I’m doing? I don’t know, and that was really interesting to learn that businesses all have the same problems, everybody has employees, overhead, health care. They’re all dealing with the same problems. And it’s useful to talk about those problems and hear from others that have found a way.

 

Brenda: Well, I want to pick up, and move along a little bit more of the conversation about mentorship, because I know that you yourself see mentorship and being a mentor as very important. And, you have been an advisor for an organization called Harriet’s Descendants, and the organization, folks, if you don’t know what it is, it mentors the next generation of themed entertainment leadership to embrace, engage in the work of equity, access and justice and mindfully expand representation, inclusion and diversity within guest experiences and creative works. And they’ve got this great tagline, which is, “think of us as a feminist, intersectional Dumbledore’s Army of themed entertainment.” I’m looking at you laugh, Trent, did you know that this was one of the taglines?

 

Trent: No.

 

Brenda: You must tell us how did you get involved with this organization, as a mentor, as an advisor.

 

Trent: Cynthia Sharpe is a principal at Thinkwell, and she’s a very creative, very opinionated, intelligent woman. And she and I were having a big discussion around 2016, and we had very strong feelings and this is what came out of that. One of the first years we went to IAPA and we had this interesting kind of round robin talk about like how, how can you go forward as a woman? Women haven’t been in the workforce that long. We don’t have, a lot of times, mothers that did it before. We don’t know how to go forward and how to make it not personal but breaking it down and making it kind of more of a math problem and not a personal problem.

 

But I will say that it’s something that all people should be involved in. If we are really looking at finances, adding half of the citizenry into the economics, adding people that we don’t see, that don’t look like us, that, you know, they’re not part of our everyday experience into what we’re doing. We’re going to expand our audience. That’s going to make everybody more money. So even if you are against it, it will make you money. And I think that financial case is a good thing to put forward when people don’t agree with just kind of the basic idea.

 

Abby: Why is it called Harriet’s Descendants?

 

Trent: It’s after the first female animator at Disney.

 

Abby: Oh, wow. I did not know that.

 

So, you started talking about women, so I’m going to keep going. I played, like, a lot of sport in school, and often we trained with guys, right, and I learned that you need to be agile and strategic if you’re really going to have success when you’re playing with the boys. And so, Trent, as the principal and managing director of Blue Telescope, tell us about being a woman in a leadership position in this largely male dominated industry, and do you have any stories to share or things that you had to overcome.

 

Trent: I never walk in thinking, oh, I’m a woman here. My mother told me I was smart. Whether I am or not, my mommy told me, therefore I believe it. And I’ll walk into anywhere thinking I should be here. It’s taken years to get that, and I often am clueless when I’m faced with either, you know, a male who isn’t enjoying a female having a conversation with him, or other women who kind of—there’s games in the playground that I never learned.

 

And then there have been times where it’s been overtly bad. We used to have a large client, the biggest pharmaceutical client in the world at that time, and I was at a conference and ended up with someone who could have put us out of business, got off the elevator behind me on my floor, and ended up having a full-on wrestling match. And I got lucky. I got my door open and got myself in and slammed the door and he wasn’t inside. And I was furious. I was furious for years. I could do nothing about it. There was nothing I could do. And that’s crazy.

 

That was the most over. You know, coming up in my life, there was lots of crap. I remember also after then a partner, a fabrication house that we partnered with, I had hired, a man from another company, and I brought him with me. We went to go talk to this fabrication partner. Suddenly, I didn’t exist. And, you know, they had a complete conversation, and I didn’t matter. And I was like, wow, this is very interesting. And also having the name Trent, quite often people will say, oh, Trent, he and I go way back, and I would just grab a guy and say, here, you talk to him and I’m out of here.

 

I keep thinking it changes and it kind of does, but it kind of really doesn’t.

 

Brenda: Yeah.

 

Abby: I totally agree. How do you, how do you see leadership? What are you aiming to be? Or at least, let’s say your colleagues think about you as a leader, what sort of things do you want them to say?

 

Trent: That I have their back. We’re selling a service, yes. Our service is out people, and our people need to feel that they matter. If you don’t feel like you’re important in your job, you slack off, you stop coming in. It’s not that important. And the people who feel that way shouldn’t work for us. But its helping people go to the next level. It’s picking the right people and putting them together to create. And I tell everybody, being a stage manager, taught me to enable creative people to do what they need to do.

 

Abby: How do you teach this, Brenda? So, when you’ve got a room full of all these amazing students, how do you teach leadership?

 

Brenda: I teach leadership by teaching how to listen, how to speak even when you don’t want to speak or you’re not sure what you’re about to say. I think that a lot of the leadership skills that I really break down with my students have to do with being able to have really challenging conversations and to listen and to be engaged and to be mindful.

 

As I’m listening to the two of you, Abby and Trent and we were talking about mentorships and important people in our lives, and I have to share a story of when I was 30 years old, and I just had my daughter and I had a friend, and she was 88, and Kathryn had been a fashion model in the 1930s. This woman had moxie. I think the word was invented for her. And spending time with her always involved smoking cigarettes, drinking beer and talking about men and talking about being a woman. And I’m getting a crazy flashback to that right now. And outside of, you know, her, endless words of wisdom, one quip of which involved her saying, “Brenda, let me tell you something. The legs, they’re the last thing to go.”

 

But more seriously, she would tell me, get out there and talk, and she would say, no one’s going to listen if you don’t talk, and so in a way, to your point, you know, when you asked a question about how I teach leadership, it really is about those conversational skills. And it might sound feeble but if you really look around you and if you really watch people and if you really watch the dynamics, it’s the people who, yes, can talk, but the people who have the skill of listening, they’re the people who go far.

 

I want to sort of extend this conversation about womanhood by bringing up the next absolutely obvious talking point, which is going to be about family, because this just seems inevitable in a way. You know, before I was a professor, I was in practice, for many years and raising a family and traveling constantly, working far too many hours. How’s this sounding, my friends?

 

Trent: Yeah.

 

Brenda: Yeah, sounding about right. So, I also ran a company which meant that I was always on the front line when things needed to get decided upon, when things needed to get done, and when I was interviewed for my current position, this professorship, one of the questions that I was asked was how I would feel about not traveling so much, about how would I feel about not being in the action and everything else. And they were really genuinely concerned about this. And I swear to God, I practically choked back tears. And like the idea was such a relief. And so, Trent, you’ve got a family of your own and your very busy, active position at Blue Telescope. How have you managed to balance your work and your life?

 

Trent: I don’t know that I do.

 

Brenda: Tell us more.

 

Trent: Becoming a parent was a lesson in futility. You can’t do anything completely, Just can’t. I can’t be there to be the perfect mother. There is no such thing. I can’t be at work and, you know, be a workaholic because I need to go home. You know, there’s so many things that when I was freelance and I was single, it was like, oh, I dove in, I did it completely, I walked away, I was done.

 

We’re 24 years old, the company is, and I haven’t finished anything completely in 24 years. But I read this amazing article from a woman who said, don’t give up. At the time, there’s so many women who would have kids and they’d leave the workforce and they felt that, you want to be there for your family, you want to participate. You had kids because you wanted them, not because you wanted to leave them behind, but that continuing down the work path and becoming really successful, she was like, I have been allowed to take my family on amazing trips. I have been able to do all these things for my kids. I’ve also been able to go to their recitals, and I think that that’s really important. I have not made everything my kids have done. I’ve made a lot of them. But my daughter will tell you I wasn’t there.

 

Abby: They’ll remember that one time.

 

Brenda: That one time, forever.

 

Trent: Yeah. But, at a certain point, it was either I was home, or my husband was home. And travel comes and you do it. And then you come home, and my kids have gone with me and set up a booth, you know, I took my daughter to Munich because I had to go there, and it was like, you’re coming with me. Now, that’s amazing.

 

Brenda: That really is.

 

Trent: That’s amazing.

 

Brenda: It’s important. Let’s take a little pivot. Let’s talk about Praxis. So, dear listeners, Praxis is a consultation group of industry practitioners, and they provide this comprehensive list of services in exhibition development and design, media, software, hardware, interpretive and master planning, and so much more. And as a part of your work, Trent, you’ve recently put together a survey of best practices on how new technologies can help us navigate the new challenges our profession is facing. What are some of the challenges that technology is addressing and how is it that technology addresses them best?

 

Trent: Everybody, you know, they’re like, oh, tell me your offering, what’s your latest technology? And it’s like, throw that out. That has nothing to do with anything. We have to figure out why. Why are you doing this? What is it, what is the kernel of what you want people to do, feel, think, you know, how do you get to them emotionally? What is that? And then once we know why, there are a million ways to figure out the how. And technology is a tool. It’s a hammer. It’s a nail. It’s you know, okay, a touch screen, not that anybody needs more screens in their lives, but how can we find ways to spark joy, to educate, to surprise, to have fun? You know, fun is a perfectly good why. Looking cool is not a good why, because that will fade very quickly.

 

And the technology, it’s just going to keep rolling. I don’t think we’re surprised where it’s going. Okay, Apple Vision Pro, all right. It hurts my head. Yeah. the HoloLens was quite good also, but the idea of AR, augmented reality, virtual reality. AI is remarkable. I think that it’s going to be the most fascinating thing in our lives. I think it’s going to be good and bad. And I think it’s really interesting and I’m happy to watch it.

 

All of these things will happen, but they aren’t the important part. How can we use technology to help all of us go forward? And how can we create things that are useful?

 

Brenda: Do you happen to have a personal favorite that you’ve done over the years that, Blue Telescope has produced?

 

Trent: We created an injection simulator for Ipsen Pharmaceuticals. I got to say, it’s really cool. That is really cool.

 

Brenda: Oh, wait, what is an injection simulator?

 

Trent: It’s actually, it’s a physical device. Here’s a bust of a human. And around the neck and shoulders is a silicone shawl, that you would use, you know, that’s like a medical dummy. And you pick up a real syringe that’s of course, attached, and you pull it back as if you’re filling it with medicine. But on the screen in front of you, it shows the medicine going in. And as you go to inject, it will tell you here’s the muscles you’re trying to hit. Did you hit them? Yes. How much medicine did you put in and how much went wild. And it’s very specific and it’s very accurate. And I think that’s really cool. That’s a nice invention.

 

Brenda: Yeah. And frankly, strangely compelling. Abby, would you want to give someone an injection?

 

Abby: I would love to do that. You used the word specific. I want to pick up on that, because a lot of the things that I’ve seen of your work have to be specific to be successful. I think it’s a challenge to try to bring that to a visitor who maybe doesn’t have the background. And, our job, in a way, is to try and frame the interactive or the exhibit moment, and I find that really sometimes a challenge, right? To put the context around this moment that you’re doing in this case, you know, injecting like, why am I doing it? How does it help? Why is this cool and all the other reasons.

whil

And so how do you go about your process? You’re obviously not focusing on the technology first, which I completely agree with. I think that’s wonderful. You’re listening to what the client needs are, but how are you planning out, can you just try to paint a picture of how you come up with an exhibit idea.

 

Trent: I don’t know. A long time ago, we used to do a lot of pharmaceutical trade shows, and we used to say, you need to be able to see it from far away and know there’s something interesting. So, a big, then a medium when you’re there, something that most people will do that engages and is interesting but allows those people who are really the nerds to dive in and really go to it. And I think the same is true for museums.

 

You have to be a little puzzling. What is that? Why is that? And go there and have it be interesting that even if I don’t know, it’s kind of fun. Let me check this out. Maybe I’ll learn something. You know, you learn stuff just by watching, you know, and there are people who aren’t going to interact. Are they still going to get stuff? Hopefully they will, but allow there to be enough content for the nerds to dive in because, you know, everybody should get to. But it does have to be something that’s accessible to everyone.

 

Abby: So, some of your work with exhibit experiences, really focuses on the visitor. How important for you is the visitor when you think about your strategy for design?

 

Trent: I think that’s the key. I mean, it doesn’t make any sense otherwise. Whatever you’re designing, if you’ve got the why, you got to know who is coming through and make sure that they feel they’re represented.

 

I have a pet peeve that sometimes museums kind of live in rarefied air and I’ve been in discussions in a big round table where everybody is extremely educated and really smart and coming up with really good points, but they’re missing the undereducated. And if you’re going to speak to people who maybe don’t have a master’s and a PhD, you have to have people in the room that also don’t have a master’s and a PhD so that you can speak to them. You know, if you want to speak to people as a community, you have to bring the community in.

 

We did a project recently and it was on black feminism. We were lucky enough that Tessellate brought us in for Women’s History Museum, and we got to create the interactives that they designed. We brought black feminists to the table to do the work because I can’t speak to anybody else’s experience but my own and I believe everybody should feel that.

 

Abby: Good for you. That’s fantastic that you did that.

 

So, let’s chat a bit about AI because you touched earlier. How do you see museums of the future? Do you think that they will be heavily designed with the use of AI? Do you think a lot of our industry will become obsolete?

 

Trent: Have you seen the meme that as long as clients don’t know what they want, our jobs are secure? I don’t know for sure. Yes, some jobs will become a little obsolete, but, like, AI takes all our meeting notes. How fantastic is that? If you need to create—all right, I need a picture, kind of like this, kind of like that. I personally can still see when it’s AI, and I’m like, eh, but sometimes it can give you an idea of where you’re trying to go. And maybe it can cut down some of your discussions of like, do you mean this, do you mean that, you know, and then go to the people to create it. Authentic human experiences, I think are going to be very important. I think we’ll know the difference. I’m fascinated to see where it goes. I could see where terrible things could happen, and I could also see where amazing things could happen.

 

Abby: Well, that sounds like the fate of human nature.

 

Trent: Yeah.

 

Abby: The good and the bad.

 

Brenda: Well, I want to know, Trent, what is it that you’re currently passionate about in this big world of yours? What is it that you’re just really excited to be showing up for every day?

 

Trent: Blue Telescope is the Rubik’s cube I get up and I work on every day. Now, I know I should have solved it by now, but it’s interesting. What’s the right blend of jobs? You know, we need to have stuff we care deeply about because that’s why we get up in the morning. But we also need to have stuff that’s fun, fast and profitable because without profit, you can’t do the stuff you care about. It’s kind of like, I’ve heard flying a helicopter, you’re constantly moving, you can’t stop your hands because you’re constantly doing it. And I feel like that.

 

Brenda: Well, I know what you’ve got to do next, okay, being that you are willing to keep learning and interested in constantly learning new things, and you clearly have the ability to be in endless motion, right, all the time. It is time for you, Trent Oliver, to learn how to fly a helicopter.

 

Trent: Oh no, no.

 

Abby: Yes, I second that notion.

 

Brenda: You heard it here first.

 

Abby: Yeah, yeah. Trent, up in the air.

 

Trent: When I was young, I was never afraid of heights. I was never afraid of rollercoasters, any of it. Now I’m like, oh no, no, no, I couldn’t. If I got four feet off the ground, I’d be scared.

 

Abby: I think it’s something, yes, it’s something to do with aging, and the fear starts to kick in.

 

Trent: Yeah. Something in your head. You get dizzy.

 

Abby: Another biological thing that happens as we age.

 

Brenda: Oh, here we go. And, well, that’s another whole podcast.


Abby: Well, Trent, I cannot thank you enough for coming on today and sharing some of your experiences.

 

Trent: What a fun thing.

 

Abby:  It’s been really—I feel like I’ve met a kindred spirit.

 

Trent: Oh, me too. This is great.

 

Abby: Yeah. This has been amazing. Thank you so much.

 

Brenda: Thank you so much, Trent.

 

Trent: Thank you.

 

Abby: And thanks to everyone who tuned in today. If you like what you heard, subscribe for more episodes of Matters of Experience, wherever you listen to podcasts, and make sure to leave a rating and a review and share with a friend. We’ll see you next time.

 

Brenda: Thanks everyone!

 

Trent: Bye.

 

[Music]

 

Producer: Matters of Experience is produced by Lorem Ipsum Corp and recorded at Hangar Studios. Tune in next time for more fun discussions about experience design.

 

Show Notes

Blue Telescope

Harriet B’s Descendants

Praxis Museum Projects Group

Injection Simulator – Ipsen Biopharmaceuticals

National Women’s History Museum and Blue Telescope Named 2023 Gold Winner

 

Trent is the Principal + Managing Director of Blue Telescope, past president of the Themed Entertainment Association Eastern Board, and a Praxis Member. Her background in stage management led her to experience design, where she has pushed the boundaries of interactive experiences with clients like Kennedy Space Center, The Henry Ford Museum, and Illinois Institute of Technology. Trent seeks out projects that engage the human experience, embrace diversity, and push the boundaries of technology.

Abby: Welcome to Matters of Experience, a podcast produced by Lorem Ipsum, an experience design company headquartered in New York City. Our podcast explores the creativity, innovation and psychology driving designed experiences and encounters. Thanks for tuning in today and supporting our conversation. My name is Abigail Honor.

 

Brenda: Hello, this is Brenda Cowan.

 

Abby: So today we’re focusing on a woman who has done it all in our industry and finding out what some of her challenges were professionally and personally, as her career has gone from strength to strength. It is a pleasure to welcome Trent Oliver, the principal and managing director of Blue Telescope.

 

BT, as it’s fondly referred to, creates location-based, interactive experiences for museums, executive briefing centers, and brand experiences. Trent has a desire to blur the lines between reality and technology, in honor of the good, Well, Trent, a big welcome to the studio today.

 

Trent: Thank you. I’m glad to be here.

 

Brenda: Trent, I’m going to kick us off focusing on your incredible history of work in interactive experience design technology, entertainment, leadership. Abby and I would love to know what on earth attracted you to this industry in the first place, and as I was thinking about this question, I was thinking about how so many of us in this dynamic profession find ourselves here, having come from totally, seemingly unrelated backgrounds or just plain weird lines of work, right? Really weird. And the attraction in experience design to me anyway, is that everything seems to apply.

 

Trent: Yeah.

 

Brenda: And there seem to be no limits in either direction. So, I’m curious to know, is that your take also and what brought you here?

 

Trent: I was in theater. I was a stage manager. I moved up, I became an equity stage manager, and it occurred to me I could stage manage the best show ever, and it could still be terrible. I could be well run, yet terrible. And I found myself in commercials in LA. I found myself doing corporate theater here in New York, and I would interview here and there, I did videos, I did film, and I saw a little car go across the screen. And this is a very long time ago. This is pre-2000. And I was like, oh, how’d you do that. And I was like, that’s cool. I want to figure that out.

 

I got lucky. I started telling my clients back then when I was a producer, don’t call me unless you don’t know how to do it. If you don’t know how to do it, I’m interested. If you know how to do it, call somebody else. They can dance faster. I don’t want to dance faster. And I found myself owning a company, and we ended up doing interactive multimedia. And then wandered my way. I mean, I couldn’t have aimed for it.

 

Abby: You know what I was going to say? One of the things that really resonated with me is when Trent, you said that if you can’t do it, if a client can’t do it, you wanted them to call you. What do you think that is, that, not being scared to help people solve problems that you don’t have the answer to? What is it about that in you that motivates you?

 

Trent: I always found that when I wanted to learn something I’d go get a job doing it. Nothing makes you learn it faster than, oh dear God, I might get fired, you know, like, oh, if this doesn’t work, I’ve got a problem. But diving in and going to the best people you can find that do that and interviewing them, it’s phenomenal. They’re not worried about you. You’re not going to take their job and they’ll give you great advice. And I like learning. Learning’s great. If I weren’t learning, I would probably blow up my career and run away.

 

Abby: So just jumping back then into this idea that our industry is very multidisciplinary, not only for the people and where they’re coming from as they come into our industry, but sort of, the way that we need to have multiple people from lots of different disciplines sitting around the table to be able to do what we do really well. You need everybody there and I remember thinking as I was growing up, well, I’ve got a broad interest in lots of things. I like to do this, the painting, the video, the sound, the music. But thinking about my growth and how I ended up here, it helps to have mentors.

 

Trent: Yeah.

 

Abby: Did anyone ever mentor you along your road to success and how did it help you? At the time?

 

Trent: I would just go find people who were good at—like I didn’t know how to make a DVD. I called up a friend and said, let me take you to lunch and pick your brain. I joined, back when it existed, the Inc. Business Owners Council, because I was like, all right, I own a business. Do I know what I’m doing? I don’t know, and that was really interesting to learn that businesses all have the same problems, everybody has employees, overhead, health care. They’re all dealing with the same problems. And it’s useful to talk about those problems and hear from others that have found a way.

 

Brenda: Well, I want to pick up, and move along a little bit more of the conversation about mentorship, because I know that you yourself see mentorship and being a mentor as very important. And, you have been an advisor for an organization called Harriet’s Descendants, and the organization, folks, if you don’t know what it is, it mentors the next generation of themed entertainment leadership to embrace, engage in the work of equity, access and justice and mindfully expand representation, inclusion and diversity within guest experiences and creative works. And they’ve got this great tagline, which is, “think of us as a feminist, intersectional Dumbledore’s Army of themed entertainment.” I’m looking at you laugh, Trent, did you know that this was one of the taglines?

 

Trent: No.

 

Brenda: You must tell us how did you get involved with this organization, as a mentor, as an advisor.

 

Trent: Cynthia Sharpe is a principal at Thinkwell, and she’s a very creative, very opinionated, intelligent woman. And she and I were having a big discussion around 2016, and we had very strong feelings and this is what came out of that. One of the first years we went to IAPA and we had this interesting kind of round robin talk about like how, how can you go forward as a woman? Women haven’t been in the workforce that long. We don’t have, a lot of times, mothers that did it before. We don’t know how to go forward and how to make it not personal but breaking it down and making it kind of more of a math problem and not a personal problem.

 

But I will say that it’s something that all people should be involved in. If we are really looking at finances, adding half of the citizenry into the economics, adding people that we don’t see, that don’t look like us, that, you know, they’re not part of our everyday experience into what we’re doing. We’re going to expand our audience. That’s going to make everybody more money. So even if you are against it, it will make you money. And I think that financial case is a good thing to put forward when people don’t agree with just kind of the basic idea.

 

Abby: Why is it called Harriet’s Descendants?

 

Trent: It’s after the first female animator at Disney.

 

Abby: Oh, wow. I did not know that.

 

So, you started talking about women, so I’m going to keep going. I played, like, a lot of sport in school, and often we trained with guys, right, and I learned that you need to be agile and strategic if you’re really going to have success when you’re playing with the boys. And so, Trent, as the principal and managing director of Blue Telescope, tell us about being a woman in a leadership position in this largely male dominated industry, and do you have any stories to share or things that you had to overcome.

 

Trent: I never walk in thinking, oh, I’m a woman here. My mother told me I was smart. Whether I am or not, my mommy told me, therefore I believe it. And I’ll walk into anywhere thinking I should be here. It’s taken years to get that, and I often am clueless when I’m faced with either, you know, a male who isn’t enjoying a female having a conversation with him, or other women who kind of—there’s games in the playground that I never learned.

 

And then there have been times where it’s been overtly bad. We used to have a large client, the biggest pharmaceutical client in the world at that time, and I was at a conference and ended up with someone who could have put us out of business, got off the elevator behind me on my floor, and ended up having a full-on wrestling match. And I got lucky. I got my door open and got myself in and slammed the door and he wasn’t inside. And I was furious. I was furious for years. I could do nothing about it. There was nothing I could do. And that’s crazy.

 

That was the most over. You know, coming up in my life, there was lots of crap. I remember also after then a partner, a fabrication house that we partnered with, I had hired, a man from another company, and I brought him with me. We went to go talk to this fabrication partner. Suddenly, I didn’t exist. And, you know, they had a complete conversation, and I didn’t matter. And I was like, wow, this is very interesting. And also having the name Trent, quite often people will say, oh, Trent, he and I go way back, and I would just grab a guy and say, here, you talk to him and I’m out of here.

 

I keep thinking it changes and it kind of does, but it kind of really doesn’t.

 

Brenda: Yeah.

 

Abby: I totally agree. How do you, how do you see leadership? What are you aiming to be? Or at least, let’s say your colleagues think about you as a leader, what sort of things do you want them to say?

 

Trent: That I have their back. We’re selling a service, yes. Our service is out people, and our people need to feel that they matter. If you don’t feel like you’re important in your job, you slack off, you stop coming in. It’s not that important. And the people who feel that way shouldn’t work for us. But its helping people go to the next level. It’s picking the right people and putting them together to create. And I tell everybody, being a stage manager, taught me to enable creative people to do what they need to do.

 

Abby: How do you teach this, Brenda? So, when you’ve got a room full of all these amazing students, how do you teach leadership?

 

Brenda: I teach leadership by teaching how to listen, how to speak even when you don’t want to speak or you’re not sure what you’re about to say. I think that a lot of the leadership skills that I really break down with my students have to do with being able to have really challenging conversations and to listen and to be engaged and to be mindful.

 

As I’m listening to the two of you, Abby and Trent and we were talking about mentorships and important people in our lives, and I have to share a story of when I was 30 years old, and I just had my daughter and I had a friend, and she was 88, and Kathryn had been a fashion model in the 1930s. This woman had moxie. I think the word was invented for her. And spending time with her always involved smoking cigarettes, drinking beer and talking about men and talking about being a woman. And I’m getting a crazy flashback to that right now. And outside of, you know, her, endless words of wisdom, one quip of which involved her saying, “Brenda, let me tell you something. The legs, they’re the last thing to go.”

 

But more seriously, she would tell me, get out there and talk, and she would say, no one’s going to listen if you don’t talk, and so in a way, to your point, you know, when you asked a question about how I teach leadership, it really is about those conversational skills. And it might sound feeble but if you really look around you and if you really watch people and if you really watch the dynamics, it’s the people who, yes, can talk, but the people who have the skill of listening, they’re the people who go far.

 

I want to sort of extend this conversation about womanhood by bringing up the next absolutely obvious talking point, which is going to be about family, because this just seems inevitable in a way. You know, before I was a professor, I was in practice, for many years and raising a family and traveling constantly, working far too many hours. How’s this sounding, my friends?

 

Trent: Yeah.

 

Brenda: Yeah, sounding about right. So, I also ran a company which meant that I was always on the front line when things needed to get decided upon, when things needed to get done, and when I was interviewed for my current position, this professorship, one of the questions that I was asked was how I would feel about not traveling so much, about how would I feel about not being in the action and everything else. And they were really genuinely concerned about this. And I swear to God, I practically choked back tears. And like the idea was such a relief. And so, Trent, you’ve got a family of your own and your very busy, active position at Blue Telescope. How have you managed to balance your work and your life?

 

Trent: I don’t know that I do.

 

Brenda: Tell us more.

 

Trent: Becoming a parent was a lesson in futility. You can’t do anything completely, Just can’t. I can’t be there to be the perfect mother. There is no such thing. I can’t be at work and, you know, be a workaholic because I need to go home. You know, there’s so many things that when I was freelance and I was single, it was like, oh, I dove in, I did it completely, I walked away, I was done.

 

We’re 24 years old, the company is, and I haven’t finished anything completely in 24 years. But I read this amazing article from a woman who said, don’t give up. At the time, there’s so many women who would have kids and they’d leave the workforce and they felt that, you want to be there for your family, you want to participate. You had kids because you wanted them, not because you wanted to leave them behind, but that continuing down the work path and becoming really successful, she was like, I have been allowed to take my family on amazing trips. I have been able to do all these things for my kids. I’ve also been able to go to their recitals, and I think that that’s really important. I have not made everything my kids have done. I’ve made a lot of them. But my daughter will tell you I wasn’t there.

 

Abby: They’ll remember that one time.

 

Brenda: That one time, forever.

 

Trent: Yeah. But, at a certain point, it was either I was home, or my husband was home. And travel comes and you do it. And then you come home, and my kids have gone with me and set up a booth, you know, I took my daughter to Munich because I had to go there, and it was like, you’re coming with me. Now, that’s amazing.

 

Brenda: That really is.

 

Trent: That’s amazing.

 

Brenda: It’s important. Let’s take a little pivot. Let’s talk about Praxis. So, dear listeners, Praxis is a consultation group of industry practitioners, and they provide this comprehensive list of services in exhibition development and design, media, software, hardware, interpretive and master planning, and so much more. And as a part of your work, Trent, you’ve recently put together a survey of best practices on how new technologies can help us navigate the new challenges our profession is facing. What are some of the challenges that technology is addressing and how is it that technology addresses them best?

 

Trent: Everybody, you know, they’re like, oh, tell me your offering, what’s your latest technology? And it’s like, throw that out. That has nothing to do with anything. We have to figure out why. Why are you doing this? What is it, what is the kernel of what you want people to do, feel, think, you know, how do you get to them emotionally? What is that? And then once we know why, there are a million ways to figure out the how. And technology is a tool. It’s a hammer. It’s a nail. It’s you know, okay, a touch screen, not that anybody needs more screens in their lives, but how can we find ways to spark joy, to educate, to surprise, to have fun? You know, fun is a perfectly good why. Looking cool is not a good why, because that will fade very quickly.

 

And the technology, it’s just going to keep rolling. I don’t think we’re surprised where it’s going. Okay, Apple Vision Pro, all right. It hurts my head. Yeah. the HoloLens was quite good also, but the idea of AR, augmented reality, virtual reality. AI is remarkable. I think that it’s going to be the most fascinating thing in our lives. I think it’s going to be good and bad. And I think it’s really interesting and I’m happy to watch it.

 

All of these things will happen, but they aren’t the important part. How can we use technology to help all of us go forward? And how can we create things that are useful?

 

Brenda: Do you happen to have a personal favorite that you’ve done over the years that, Blue Telescope has produced?

 

Trent: We created an injection simulator for Ipsen Pharmaceuticals. I got to say, it’s really cool. That is really cool.

 

Brenda: Oh, wait, what is an injection simulator?

 

Trent: It’s actually, it’s a physical device. Here’s a bust of a human. And around the neck and shoulders is a silicone shawl, that you would use, you know, that’s like a medical dummy. And you pick up a real syringe that’s of course, attached, and you pull it back as if you’re filling it with medicine. But on the screen in front of you, it shows the medicine going in. And as you go to inject, it will tell you here’s the muscles you’re trying to hit. Did you hit them? Yes. How much medicine did you put in and how much went wild. And it’s very specific and it’s very accurate. And I think that’s really cool. That’s a nice invention.

 

Brenda: Yeah. And frankly, strangely compelling. Abby, would you want to give someone an injection?

 

Abby: I would love to do that. You used the word specific. I want to pick up on that, because a lot of the things that I’ve seen of your work have to be specific to be successful. I think it’s a challenge to try to bring that to a visitor who maybe doesn’t have the background. And, our job, in a way, is to try and frame the interactive or the exhibit moment, and I find that really sometimes a challenge, right? To put the context around this moment that you’re doing in this case, you know, injecting like, why am I doing it? How does it help? Why is this cool and all the other reasons.

whil

And so how do you go about your process? You’re obviously not focusing on the technology first, which I completely agree with. I think that’s wonderful. You’re listening to what the client needs are, but how are you planning out, can you just try to paint a picture of how you come up with an exhibit idea.

 

Trent: I don’t know. A long time ago, we used to do a lot of pharmaceutical trade shows, and we used to say, you need to be able to see it from far away and know there’s something interesting. So, a big, then a medium when you’re there, something that most people will do that engages and is interesting but allows those people who are really the nerds to dive in and really go to it. And I think the same is true for museums.

 

You have to be a little puzzling. What is that? Why is that? And go there and have it be interesting that even if I don’t know, it’s kind of fun. Let me check this out. Maybe I’ll learn something. You know, you learn stuff just by watching, you know, and there are people who aren’t going to interact. Are they still going to get stuff? Hopefully they will, but allow there to be enough content for the nerds to dive in because, you know, everybody should get to. But it does have to be something that’s accessible to everyone.

 

Abby: So, some of your work with exhibit experiences, really focuses on the visitor. How important for you is the visitor when you think about your strategy for design?

 

Trent: I think that’s the key. I mean, it doesn’t make any sense otherwise. Whatever you’re designing, if you’ve got the why, you got to know who is coming through and make sure that they feel they’re represented.

 

I have a pet peeve that sometimes museums kind of live in rarefied air and I’ve been in discussions in a big round table where everybody is extremely educated and really smart and coming up with really good points, but they’re missing the undereducated. And if you’re going to speak to people who maybe don’t have a master’s and a PhD, you have to have people in the room that also don’t have a master’s and a PhD so that you can speak to them. You know, if you want to speak to people as a community, you have to bring the community in.

 

We did a project recently and it was on black feminism. We were lucky enough that Tessellate brought us in for Women’s History Museum, and we got to create the interactives that they designed. We brought black feminists to the table to do the work because I can’t speak to anybody else’s experience but my own and I believe everybody should feel that.

 

Abby: Good for you. That’s fantastic that you did that.

 

So, let’s chat a bit about AI because you touched earlier. How do you see museums of the future? Do you think that they will be heavily designed with the use of AI? Do you think a lot of our industry will become obsolete?

 

Trent: Have you seen the meme that as long as clients don’t know what they want, our jobs are secure? I don’t know for sure. Yes, some jobs will become a little obsolete, but, like, AI takes all our meeting notes. How fantastic is that? If you need to create—all right, I need a picture, kind of like this, kind of like that. I personally can still see when it’s AI, and I’m like, eh, but sometimes it can give you an idea of where you’re trying to go. And maybe it can cut down some of your discussions of like, do you mean this, do you mean that, you know, and then go to the people to create it. Authentic human experiences, I think are going to be very important. I think we’ll know the difference. I’m fascinated to see where it goes. I could see where terrible things could happen, and I could also see where amazing things could happen.

 

Abby: Well, that sounds like the fate of human nature.

 

Trent: Yeah.

 

Abby: The good and the bad.

 

Brenda: Well, I want to know, Trent, what is it that you’re currently passionate about in this big world of yours? What is it that you’re just really excited to be showing up for every day?

 

Trent: Blue Telescope is the Rubik’s cube I get up and I work on every day. Now, I know I should have solved it by now, but it’s interesting. What’s the right blend of jobs? You know, we need to have stuff we care deeply about because that’s why we get up in the morning. But we also need to have stuff that’s fun, fast and profitable because without profit, you can’t do the stuff you care about. It’s kind of like, I’ve heard flying a helicopter, you’re constantly moving, you can’t stop your hands because you’re constantly doing it. And I feel like that.

 

Brenda: Well, I know what you’ve got to do next, okay, being that you are willing to keep learning and interested in constantly learning new things, and you clearly have the ability to be in endless motion, right, all the time. It is time for you, Trent Oliver, to learn how to fly a helicopter.

 

Trent: Oh no, no.

 

Abby: Yes, I second that notion.

 

Brenda: You heard it here first.

 

Abby: Yeah, yeah. Trent, up in the air.

 

Trent: When I was young, I was never afraid of heights. I was never afraid of rollercoasters, any of it. Now I’m like, oh no, no, no, I couldn’t. If I got four feet off the ground, I’d be scared.

 

Abby: I think it’s something, yes, it’s something to do with aging, and the fear starts to kick in.

 

Trent: Yeah. Something in your head. You get dizzy.

 

Abby: Another biological thing that happens as we age.

 

Brenda: Oh, here we go. And, well, that’s another whole podcast.


Abby: Well, Trent, I cannot thank you enough for coming on today and sharing some of your experiences.

 

Trent: What a fun thing.

 

Abby:  It’s been really—I feel like I’ve met a kindred spirit.

 

Trent: Oh, me too. This is great.

 

Abby: Yeah. This has been amazing. Thank you so much.

 

Brenda: Thank you so much, Trent.

 

Trent: Thank you.

 

Abby: And thanks to everyone who tuned in today. If you like what you heard, subscribe for more episodes of Matters of Experience, wherever you listen to podcasts, and make sure to leave a rating and a review and share with a friend. We’ll see you next time.

 

Brenda: Thanks everyone!

 

Trent: Bye.

 

[Music]

 

Producer: Matters of Experience is produced by Lorem Ipsum Corp and recorded at Hangar Studios. Tune in next time for more fun discussions about experience design.

 

Show Notes

Blue Telescope

Harriet B’s Descendants

Praxis Museum Projects Group

Injection Simulator – Ipsen Biopharmaceuticals

National Women’s History Museum and Blue Telescope Named 2023 Gold Winner

 

Being Successful While Balancing it All with Trent Oliver

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With nearly 25 years of experience in the design and architectural field, Anne is responsible for design and execution of museum experiences at the Children’s Museum of Pittsburgh. In her role as Senior Director of Creative Experiences, she oversees the Museum’s permanent exhibits and collections, design consulting and business development programs, leading complex design teams consisting of artists, scientists and researchers. In addition, she is leading the Museum’s inclusive design initiative, working with cultural organizations in Pittsburgh to make the city a hub for accessibility in the arts. In 2014, Anne was the lead designer for “XOXO: An Exhibit About Love and Forgiveness”, a traveling exhibition designed to further the principles of love and forgiveness. Since joining the Museum of Pittsburgh in 2006, Anne has contributed to the development Museum's Play with Real Stuff design philosophy for informal learning environments.
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In this episode of "Matters of Experience," Abby and Brenda engage in a dynamic conversation with Dr. Kiersten F. Latham, co-author of "Flourishing in Museums: Towards a Positive Museology." Together, they delve into the transformative power of positivity within the museum field, exploring how fostering a culture of flourishing not only enhances visitor experiences but also empowers museum staff to thrive amidst societal challenges and institutional transformations. Through insightful anecdotes and practical strategies, listeners gain a deeper understanding of how museums can serve as catalysts for growth, resilience, and positive change.
Dr. Kiersten F. Latham is the president & CEO of Sauder Village, a living history museum complex in Ohio, USA. She has worked in, on, and about museums in various capacities for over 30 years. Prior to the Village, her professional journey has taken her through many kinds of museums and positions within them. She has led museum studies programs at Michigan State University and Kent State University, founded the experimental space MuseLAB, and taught all aspects of museum studies, from administration to collections management to user experience. Dr. Latham has conducted research on the meaning of museum objects, conceptual foundations of museums as document systems, numinous experiences in museums, user perceptions of “the real thing,” and positive museology.
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This week’s guest believes that the future is not for us to await, but rather to create, and that every idea exists for us to envision and then manifest. In this episode, hosts Abby and Brenda engage in a dynamic conversation with Creative Engineer, Sundar Raman about art, technology, and human experience. From embracing curiosity to fostering empathy, this episode offers a glimpse into the boundless possibilities of experience design. Tune in for insights, inspiration, and a vision of the museums of tomorrow.
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Meet your hosts

Abigail Honor

Abigail Honor

Abby is a founding partner at Lorem Ipsum, an experiential design agency, and has over 23 years of experience in storytelling through physical and digital design. She has crafted dynamic and inspiring narratives for global brands, companies and institutions, using cutting-edge technology to communicate compelling and thoughtful messages. Abby has won multiple design, film and directing awards such as the SEGD Honor Award, HOW International Design Award, Muse Award, to name a few, and maintains affiliation with associations including SEGD, AIGA, and the American Advertising Federation.
Brenda Cowan

Brenda Cowan

Brenda Cowan is a professor and former Chairperson of Graduate Exhibition & Experience Design at SUNY Fashion Institute of Technology. Brenda is a Fulbright Scholar in the disciplines of museums and mental health, and her theory of Psychotherapeutic Object Dynamics (2015) has been presented for the American Alliance of Museums; Museums of Hope; MidAtlantic Association of Museums; National Museums of World Culture, Sweden; and has been published with the National Association for Museum Exhibition; Society for Environmental Graphic Design; O Magazine; and Huffington Post Science. She is currently co-editing a volume on the subject of flourishing in museums.

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